V1 dies if his health reaches 0, forcing a restart at the last checkpoint. Most attacks deal 25 damage, though suffering multiple hits at once will diminish the subsequent damage taken. When V1 is hit by an attack it will directly subtract from his current health. Enemies that are covered in sand do not bleed, but parrying an attack from one will still heal you. V1 will recover more health when he is low and less when near max. This will douse him in fresh blood, restoring health proportional to the amount of damage dealt and his current missing health. V1's primary means of recovering health is to damage enemies at close range. This guide will use numbers formatted as "N.N" to refer to weapon damage and enemy health and use "NN" to refer to V1's health and enemy damage. On the HUD V1 has 100 Health, but in reality its more like "10.0." ULTRAKILL's damage system is a simple system, where the health and damage done to enemies are values like "1.0" or "2.5." V1's health is effectively a 10x representation of this system. Without humanity to harvest from, V1 enters the Inferno itself in search of blood. His primary directive is obtain blood as it is his only known source of fuel to stay alive. V1 is a machine that took part in the war that left humanity extinct.
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